In memory fuzzing is a technique that allows the analyst to bypass parsers; network-related limitations such as max connections, buit-in IDS or flooding protection; encrypted or unknown (poorly documented) protocol in order to fuzz the actual underlying assembly Read more
When I started Win32 exploit development many years ago, my preferred debugger at the time was WinDbg (and some Olly). While Windbg is a great and fast debugger, I quickly figured out that some additional/external tools were required to Read more
Easter is still far away, so this is probably the right time to talk about ways to hunting for eggs (so you would be prepared when the easter bunny brings you another 0day vulnerability)
In the first parts Read more
In all previous tutorials in this Exploit writing tutorial series, we have looked at building exploits that would work on Windows XP / 2003 server.
The success of all of these exploits (whether they are based on direct Read more
In the first parts of this exploit writing tutorial, I have mainly used Windbg as a tool to watch registers and stack contents while evaluating crashes and building exploits. Today, I will discuss some other debuggers and debugger plugins Read more
In the previous tutorial post, I have explained the basics of SEH based exploits. I have mentioned that in the most simple case of an SEH based exploit, the payload is structured like this :
[Junk][next SEH][SEH][Shellcode]
I Read more
In the first 2 parts of the exploit writing tutorial series, I have discussed how a classic stack buffer overflow works and how you can build a reliable exploit by using various techniques to jump to the shellcode. The Read more